Website powered by
Ilya Polyakov
Ilya Polyakov
Art Director \ Lead 3D Artist at DreamVR
Tver, Russia

Summary

An experienced and multi disciplinary 3D Artist / CG Generalist for game industry and video production. I like to bring to life what was only a sketch a few time ago. Capable to work on difficult assets with long production time without any burnouts. Self-motivated, constantly seeking for new tools and methods of creating 3D. Looking for a team of enthusiasts to continuously grow up with them and making great titles.

PROFESSIONAL SKILLS:
- Advanced level of modeling with different techniques: low/mid/high poly and under Sub-D. Creating morphs / blendshapes.
- Manual retopology in 3ds Max / Maya / Zbrush (without remeshers cheating). Understanding topology for animation.
- Creating clean UV’s (multi space and channel).
- Texturing with classic pipeline methods and using of trim sheets.
- Rigging (intermediate level)
- Animation (intermediate level)
- Visualization / Rendering
- Compositing and post FX.

PACKAGE SKILLS:
- 3ds Max (main tool)
- Zbrush (main for character production)
- Maya (intermediate level)
- RizomUV
- Substance Painter
- Mari
- Marvelous Designer
- Unreal Engine 4
- Mudbox
- Photoshop
- Nuke
- Substance Designer (basics)
- Adobe Animate
- Corel Draw

PLUGIN SKILLS:
- V-Ray
- Ornatrix
- FumeFX
- PhoenixFD
- RayFire

https://neptune.pw/

Skills

CompositingRendering3D Animation3D ModelingRiggingTexturing

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Maya
Maya
RizomUV
RizomUV
Substance 3D Painter
Substance 3D Painter
V-Ray
V-Ray
Marvelous Designer
Marvelous Designer
Mari
Mari
Unreal Engine
Unreal Engine
Nuke
Nuke
Mudbox
Mudbox
Photoshop
Photoshop
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Flash
Flash
Animate
Animate